Your Privacy Choices

As described in our Privacy Policy, we collect personal information from your interactions with us and our website, including through cookies and similar technologies. We may also share this personal information with third parties, including advertising partners. We do this in order to show you ads on other websites that are more relevant to your interests and for other reasons outlined in our privacy policy.

Sharing of personal information for targeted advertising based on your interaction on different websites may be considered "sales", "sharing", or "targeted advertising" under certain U.S. state privacy laws. Depending on where you live, you may have the right to opt out of these activities. If you would like to exercise this opt-out right, please follow the instructions below.

If you visit our website with the Global Privacy Control opt-out preference signal enabled, depending on where you are, we will treat this as a request to opt-out of activity that may be considered a “sale” or “sharing” of personal information or other uses that may be considered targeted advertising for the device and browser you used to visit our website.

BG-PX: exploring the intersection of UX and player experience in board games

Board Game Player Experience (BG-PX) is a structured system used to evaluate a board game’s player experience. This assessment looks at aspects like art, graphic design, physical components, rule books, and interactions with other players. The system scores these aspects of the game to get an overall PX assessment. The system is made up of 10 categories with 10 criteria in each.

The Categories & Criteria

Information Architecture:
Does the game’s content make it easier to play?

Rulebook:
Does the rulebook effectively teach and support gameplay?

  • The rulebook clearly describes the game world.
  • Key points are repeated when needed.
  • Content is consistently labeled and structured.
  • The rulebook uses examples.
  • The book avoids FAQs.
  • The tone, voice, and style are consistent.
  • There are no spelling or grammar mistakes.
  • All necessary sections (e.g., setup, winning conditions) are present.
  • The book is clear and easy to understand.
  • There are reference sections to help during play.

Mechanics:
Do the mechanics work smoothly and support the game’s theme?

Game Features:
Do the game’s elements create a positive experience?

Usability:
Are the game’s systems intuitive and easy to use?

Understandable:
Is it easy to understand how to play the game?

Iconography:
Does the game effectively use icons?

Aesthetics:
Is the visual style appealing and appropriate?

  • The game’s visuals appeal to the target audience.
  • Images are relevant and professional.
  • The visual style matches the game’s theme and brand.
  • Visual elements are unified and harmonious.
  • The game uses visual hierarchy well.
  • The visual style provides clear guidance to players.
  • The game’s design feels cohesive and unified.
  • White space is used effectively.
  • Color coding is consistent.
  • The game makes good use of typographic principles.

Accessible:
Is the game accessible to all players?

Form Factor:
Does the game addresses human factors effectively?