Twenty Years, Twenty Lessons

Twenty Years, Twenty Lessons

Written by Patrick McNeil

This presentation from the lead designer on Magic the Gathering is fantastic. He shares highlights from 20 years of experience working on MtG. I personally love how so much of what he shares relates to the world of UX Design. He has a strong focus on how the users (players) will think of things and how they will expect things to work. It strongly parallels the way I think of using UX techniques in game design.

Back to blog