This last summer the family was camping (or glamping as some call it since we have a camper). We play a lot of uno on these trips and this one was no different. Maizy's favorite cards are the "take that" cards. But in her opinion there should be more of them! Thus was born the … Continue reading Crazy Unicorns
I really appreciated this talk about the intersection of Usability and board games. It very much matches the way I think about games and how I apply my work in the UX field to game design. I especially like how he removed a games theme, then listened to how players describe the feel of the … Continue reading Cardboard Interfaces: UX for Board Games Video
This fantastic post groups fun into 8 types. I love how this creates a lens to look through when designing a game...what type of fun am I trying to create? I wanted to catalog it here for future reference. They are: Sensory PleasureFantasyNarrativeChallengeFellowshipDiscoveryExpressionSubmission https://theangrygm.com/gaming-for-fun-part-1-eight-kinds-of-fun/ https://theangrygm.com/gaming-for-fun-part-1-eight-kinds-of-fun/ https://theangrygm.com/gaming-for-fun-part-1-eight-kinds-of-fun/ https://theangrygm.com/gaming-for-fun-part-1-eight-kinds-of-fun/
I am so pleased with how Shields Up! has been received and I am excited to say it is available via The Game Crafter for $9.99.
The reviews for Shields Up! are coming in and it really is fantastic to see the response. As a designer the most gratifying thing is to see that the reviewers are interpreting the game exactly as I had intended. One detail about the game that I really enjoy is that late in the game there … Continue reading Shields Up! Reviews!
I am so excited to say that the Kickstarter for Shields Up! has been up and running for a few days. It is actually being featured as a bundle of 3 micro games, all containing 18 cards. I can't wait to get this game out into the world. Even more so, I am eager to … Continue reading Shields Up! On Kickstarter now!
This session could, in my opinion, be titled Emotion Focused Game Design. In it the speaker talks about the different elements of the board game Burgle Bros and how he consider emotions as it relates to each element of the game. It is interesting to see how he considered the story arc, how emotion played … Continue reading Emotion Focused Game Design