Rule making game mechanic in Visitor


I recently backed a game on Kickstarter called Visitor. This relatively simple game has an interesting mechanic where one person creates a rule, and the goal of the other players is to figure the rule out. The article linked to below is a write up from the designers about the process of shaping this game. I have fond memories of the game Mastermind, and it was very interesting to see how it fit into their analysis.

Unique Mechanics of Visitor

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