Twenty Years, Twenty Lessons

This presentation from the lead designer on Magic the Gathering is fantastic. He shares highlights from 20 years of experience working on MtG. I personally love how so much of what he shares relates to the world of UX Design. He has a strong focus on how the users (players) will think of things and how they will expect things to work. It strongly parallels the way I think of using UX techniques in game design.

http://magic.wizards.com/en/articles/archive/making-magic/twenty-years-twenty-lessons-part-1-2016-05-30

10-12-2016-9-51-05-am

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