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McMeeple

Boardgame Designer

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Month: October 2016

Game Design vs UX Design

October 15, 2016March 1, 2017Leave a comment

I am keenly interested in migrating my skills in the world of UX Design to that of game design (physical board game design in particular). I recently discovered Raph Koster's article titled Game Design vs UX Design and it obviously rung a bell for me. As a UX Designer it is indeed my goal and … Continue reading Game Design vs UX Design

Timmy, Johnny and Spike and the usage of personas in game design

October 13, 2016March 1, 2017Leave a comment

An important tool in the world of UX design is the persona. It is used to describe your user base by breaking them into groups and giving them key traits and names. The idea is to remind the designer or developer that they are building a product for someone other then themselves. It doesn't matter … Continue reading Timmy, Johnny and Spike and the usage of personas in game design

Twenty Years, Twenty Lessons

October 12, 2016March 1, 2017Leave a comment

This presentation from the lead designer on Magic the Gathering is fantastic. He shares highlights from 20 years of experience working on MtG. I personally love how so much of what he shares relates to the world of UX Design. He has a strong focus on how the users (players) will think of things and … Continue reading Twenty Years, Twenty Lessons

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  • Heroscape
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Recent Posts

  • Crazy Unicorns
  • Cardboard Interfaces: UX for Board Games Video
  • Eight kinds of fun
  • Shields Up! available for purchase
  • Shields Up! Reviews!

Instagram

Jack is sooo serious
Good old Settlers
Really pleased with how this is looking!
Behold, the Gelatinous cube.! The deck, not Jack.
Crazy Unicorn booster pack coming very soon. My life is complete, I have foil packs. @thegamecrafter
Testing some new Crazy Unicorn cards out
Vacation play testing!
The first test of the Cultist deck. Jack is excited his first ritual summoned Cthulhu. Yikes!!
D-Day Dice. Great game!
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