I am keenly interested in migrating my skills in the world of UX Design to that of game design (physical board game design in particular). I recently discovered Raph Koster's article titled Game Design vs UX Design and it obviously rung a bell for me. As a UX Designer it is indeed my goal and … Continue reading Game Design vs UX Design
Month: October 2016
Timmy, Johnny and Spike and the usage of personas in game design
An important tool in the world of UX design is the persona. It is used to describe your user base by breaking them into groups and giving them key traits and names. The idea is to remind the designer or developer that they are building a product for someone other then themselves. It doesn't matter … Continue reading Timmy, Johnny and Spike and the usage of personas in game design
Twenty Years, Twenty Lessons
This presentation from the lead designer on Magic the Gathering is fantastic. He shares highlights from 20 years of experience working on MtG. I personally love how so much of what he shares relates to the world of UX Design. He has a strong focus on how the users (players) will think of things and … Continue reading Twenty Years, Twenty Lessons